Free NVIDIA NCP-OUSD Practice Test & Real Exam Questions
What is the fundamental data type in USD that enables API schemas to be non-destructively removed in stronger layers?
Correct Answer: B
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Which of these data is lost when flattening a stage?
Correct Answer: B
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What is the only reliable way in OpenUSD of encoding the motion of primitives whose topology is varying over time?
Correct Answer: B
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When prioritizing ease of interchange and reducing dependencies between different applications in a pipeline, why might codeless schemas, schemas defined purely in .usda files, be preferred over codeful schemas, schemas with generated classes using usdGenSchema?
Correct Answer: D
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As part of a data exchange workflow, you have exported the following file from your DCC tool, and notice that the displayed extents box of the sphere is too large:
#usda 1.0
(
defaultPrim = "Model1"
)
def Sphere "MySphere"
{
double radius = 0.5
float3[] extent = [(-3.0, -3.0, -3.0), (3.0, 3.0, 3.0)]
}
Your tool, and also the final consumer of the scene data, would like best-fit correct extents. Which of the following could the export process do to address this problem for any exported boundable prim?
#usda 1.0
(
defaultPrim = "Model1"
)
def Sphere "MySphere"
{
double radius = 0.5
float3[] extent = [(-3.0, -3.0, -3.0), (3.0, 3.0, 3.0)]
}
Your tool, and also the final consumer of the scene data, would like best-fit correct extents. Which of the following could the export process do to address this problem for any exported boundable prim?
Correct Answer: C
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Why is extract, transform, load (ETL) a useful design pattern for USD data exchange? Choose two.
Correct Answer: A,D
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When designing a scalable asset structure, which two aspects should be primarily considered? Choose two.
Correct Answer: B,D
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When a user is trying to change the drawMode of an element to bounds, and it doesn't work, what should you look into?
Correct Answer: A
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